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Pinkhead v3 + (co)ping (m)echan(ic) [March-May 2024]

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Pinkhead v3, a choose-your-own-adventure game is now playable on itch.io! Making a story game was the natural conclusion I came to after a year of developing Pinkhead, cataloguing old works while making new ones.  Before I get into the making of the game, I'd like to first talk about where this was first showcased. Pinkhead v3 was first exhibited in my graduation show "Bare 7" at The One Academy in May 2024, accompanied by "(co)ping (m)echan(ic)", a work that spans a hundred or so drawings in and out of sketchbooks from 2017-2024. They were displayed on the floor to ceiling windows of the gallery.  It's an installation that requires you to come up close and personal, as you can leaf through my sketchbooks and see how Pinkhead has helped me learn more about myself for many years now, surviving traumatic times and quiet introspection. It is entirely the context for Pinkhead's story. You can also spot the original drawings used in Pinkhead from these pages....

Pinkhead v2 [March 2024]

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Pinkhead v2 is the most short lived of all the Pinkhead iterations.  I was mostly unsatisfied with v1 and wanted to overhaul it with a more distinct style.  I was cataloguing many old drawings at the time, and cobbled these together in a night, hoping for a more scrapbooked, grungey, and surprising look.  I think I lost a bit of steam towards the end though. It was hard to figure out compositions that worked, and I wasn't quite sure about doing this for 30++ pages.....  BUT it's definitely where the idea started brewing for collaging several drawings together to tell the story, which is the main way I created Pinkhead v3,  Seeing it again, this definitely went off the rails. My most "end of Evangelion-esque" work, according to my lecturer at the time. Thank you for reading Pinkhead!

Pinkhead v1 - Devlog

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Pinkhead is drawn pencil on paper. I used oil painting paper because I liked the linen-y texture it had. And I wasn't doing much oil painting.    scanned                                                                               edited They are scanned and edited, which was a finicky process. Most of the editing was trying to sharpen images without harshening the paper texture too much. Someone suggested I scan paper texture and overlay them onto drawings from smooth paper. It would be very convincing I believe, especially if I scan several paper textures and rotate between them. Here's one from a different paper texture. This is one of the earliest drawings I did for Pinkhead, but it only gets used in Pinkhead v3.  It's from a sketchbook...

Pinkhead v1 [May-August 2023]

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The first ever attempt at developing Pinkhead was while I was still studying my diploma of Fine Arts at The One Academy. For our final year project, we could chose to develop our own series of work for a final exhibition, and I chose to do a comic book (among other things).  This was the outcome from the first semester (3 months.) Development sketches will be in the next post.  Thank you for reading Pinkhead!